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GAME ANTI DBD MENGGUNAKAN TEKNOLOGI AUGMENTED REALITY BERBASIS ANDROID
Yelsha Chrisnawan
This research aims to design games using the DBD Anti augmented reality technology based on Android software and also use the game engine Unity. The game is presented with pictures and sound, and animation in the game is good, it would be of interest to users. Data collection methods used to make these applications is the method library. For system development method used is a method of DLC (Multimedia Development Life Cycle). This method has 6 stages of concept, design, material collection, fabrication, testing, distribution. The result is a game application Anri DBD using augmented reality technology by using android based unity3d with 3-dimensional view. From the distribution of questionnaires to 30 respondents with 10 questions, the percentage of the result is 137.9, which was taken from the average - average overall question 1379: 10 = 137, 9 and if it is rounded to 138, with reference to the table so we can score interval concluded showed very good score interval (SB), alpha and beta test showed that the game Anti-dengue tech augmented reality eligible to play as a medium of entertainment that appeals to users and can socialize 3M method for the prevention of dengue fever ..

Keyword : Augmented Reality, Unity, Multimedia, MDLC