Telematika : Journal Program Studi Teknik Informatika
Selamat Datang
Home > Browse Kategori > Multimedia > abstrak

SEARCH
Judul Paper Nama Penulis

PUBLICATION A-Z
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Jurnal TELEMATIKA

Jurnal PROBISNIS

Abstrak
Perancangan Dan Pembuatan Game Edukasi "Kuis Tajwid" Berbasis Desktop
Muheni Hamam
Education is a conscious and deliberate effort to create an atmosphere of learning and the learning process so that learners can actively develop their potential. One science is very important and should be owned by every Muslim as a base before studying other sciences is the science of Tajweed. Today the use of the lecture method is still prevalent in schools, not least in the SD Negeri 1 Sudagaran, District of Banyumas, Banyumas. Lecture method has several drawbacks including: the material can be controlled by the students is limited to what is controlled by the teacher. Teachers who lack the ability to speak well, lectures often regarded as tedious method. In addition to using lectures, teachers also sapat use the media as a tool to deliver material to learners. Media that can be applied one of which is the educational game. A survey conducted authors found that in SD Negeri 1 Sudagaran subjects of Islamic education, especially in the matter concerning the science of Tajweed still use the lecture method in the learning process. The authors make the educational game "Quiz Tajwid" desktop as a media-based learning in SD Negeri 1 Sudagaran. The method used for the development of the system in this study is the Multimedia Development Life Cycle (MDLC) version of Luther-Sutopo consisting of six stages, namely stage concept, design, material collecting, assembly, testing and distribution. Based on the results of Alpha Testing educational game "Quiz Tajwid" desktop-based run as expected.

Keyword : Educational Games; Quiz Tajwid; Media Education