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PEMBUATAN FILM ANIMASI 2D ASAL USUL NAMA KABUPATEN BANYUMAS
Riska Saputra
“PEMBUATAN FILM ANIMASI 2D ASAL USUL NAMA KABUPATEN BANYUMAS” The purpose of this study was to make an animated movie as a medium of public entertainment and give a treat the film history of the formation of an area using two dimensional animation. Data collection methods used to make this animated film is a method of Literature. For the development of the system in this study using waterfall method, with the development of multimedia systems is based on three three phases: pre-production stage, Stage Production Stage Post -producing plant. Results of this research is a historical film using 2-dimensional animation. The resulting application rotate .mp4 and can be run using a VCD / DVD, computer, youtube. Application of this animated film as an entertainment area using two -dimensional animation can be used anywhere for presentation via computer media and media VCD / DVD player, and can be accessed via youtube.

Keyword : 2D,animasi, film