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PENGEMBANGAN GAME EDUKASI “GETJOB” SEBAGAI MEDIA PEMBELAJARAN INTERAKTIF SISWA TK/RA (STUDI KASU
Widiyatun Chasanah
The purpose of this research is designing and constructing media learning interactive game education “Getjob” the introduction of a profession and vehicle by the look of interesting and easy to use in learning process for students in DA Cokrominoto Pingit. Game getjob this genre edugames and designed to early childhood especially for children TK / RA. Material the theme the introduction of the vehicle presented only concern subjects of basic vehicles in use in the profession. Method of development a system used is MDLC ( Multimedia Development Life Cycle ). Software used for the manufacture of games and animasi is Adobe Flash Professional CS6, while in sofware CorelDRAW X5 for the manufacture of material. With encoding program using actionscript 2.0. Program listings applied to this program is drag and drop match algoeritma, mouse pressed and mouse released. The purpose of this research is to produce an application media learning for the introduction of a profession and vehicles in the form of game education ”Getjob”. Application is expected to improve interest and eager to study students DA Cokrominoto Pingit in following learning . In addition can be used teachers DA Cokrominoto Pingit as the tools learning the introduction of a profession and vehicles.

Keyword : DA Cokrominoto, game, edugames, MDLC